Pixel Corps TV

Episode Guide

73

February 16th, 2010

Motion 4 & Cinema 4D

Cinema 4D is commonly used for 3D broadcast graphics. Mark shows Alex how Motion 4 now can read C4D's  camera data.
 
72

February 10th, 2010

PluralEyes Your Post

Brian shows Mark how the PluralEyes plug-in saved hours of camera syncing on the show SpeedFreaks.
 
71

February 9th, 2010

QuickTime in Snow Leopard

Josh returns to the MBS set to show his Uncle Brian "what's up" with QuickTime 7 and 10 in Snow Leopard.
 
70

January 25th, 2010

It's Good to Share

Mark Spencer talks with Brian about when it's good to use the Share menu and when it's good to Export.
 
69

January 18th, 2010

Keeping Things in Sync

Steve shows Mark how to keep sync on split audio tracks using a modifier key.
 
68

January 12th, 2010

Using NULL Objects

Mark shows Brian when it's appropriate to use NULL objects in Motion.
 
67

January 5th, 2010

Under-Utilized Keyboard Shortcuts

Mark shows Brian his I-can't-live-without-or-go-insane keyboard shortcuts in Motion.
 
Running time: 08:31

February 16th, 2010

Motion 4 & Cinema 4D

Alex Lindsay

Cinema 4D is commonly used for 3D broadcast graphics. Mark shows Alex how Motion 4 now can read C4D's  camera data.